Privacy Policy
1. Scope
This policy explains what data Financial Freedom Game (“the Game”) processes to provide game, account, purchase, analytics, diagnostics, and advertising features, and how you control optional processing.
Essential and optional processing are separate. If you choose “Essential only,” the Game can still save local progress and process the data required to complete sign-in, cloud sync, or purchase actions that you initiate.
2. Data categories and purposes
| Category | Data that may be processed | Purpose and control |
|---|---|---|
| Essential functionality | Local game progress and settings; an anonymous account identifier; account data supplied by Apple or Google if you link an account; product, transaction-validation, and entitlement status if you make a purchase. | Used for saves, sign-in, security, abuse prevention, cloud sync, purchase validation, and core features you request. This category cannot be disabled in privacy preferences, but optional sign-in, sync, and purchase features do not have to be used. |
| Usage analytics | Limited game-flow events, feature outcomes, game mode, app version, platform, and device or operating-system type. | Used to understand game balance, usability, and retention. Off by default and enabled only after your explicit choice. Our event contract prohibits names, email addresses, account IDs, device IDs, free text, and raw error content. |
| Errors and diagnostics | Error or crash time, stack trace, app version, platform, operating system, and limited technical context. | Used to identify and fix problems. Off by default and enabled only after your explicit choice. This category does not include session-screen replay. |
| Personalized ads | Depending on platform permission, ad providers may process an advertising identifier (IDFA or AAID), ad interactions, device information, and approximate region inferred from IP. | Used to select, measure, and limit ads. Off by default and enabled only when both the in-app choice and required Google or Apple permissions allow it. |
2.1 Local and cloud game data
Game progress and settings are primarily stored in the app’s data area on your device. If you sign in or use cloud saves, the Game sends the information required for synchronization to Firebase. Protection varies by platform, operating system, and service configuration; this policy does not claim that all local data uses a particular encryption algorithm.
2.2 Feedback and support
If you choose to email feedback, we receive the content and email address you provide. The feedback template may contain the platform, app version, and User ID. You can inspect, remove, or edit that information before sending.
3. Your privacy choices
- The first-run notice does not lock the Game. You may choose “Allow all,” “Customize,” or “Essential only.”
- When no decision exists, storage cannot be read or written, or the policy version is stale, all optional categories are treated as off.
- You can change categories individually, or reject all optional processing in one action, under “Settings → Privacy & Data.”
- Withdrawal affects future processing. Data already retained under law or a provider’s retention rules may not be deleted immediately from the device. Contact us to request access or deletion.
3.1 Google UMP, Apple ATT, and non-personalized ads
The in-app personalized-ads choice does not replace Google User Messaging Platform (UMP) or Apple App Tracking Transparency (ATT). Google may show an additional consent form where required. On iOS, the ATT system prompt may appear only after you actively allow personalized ads.
If ATT is denied or restricted, or UMP or another required condition does not permit personalization, the Game does not treat personalized ads as enabled. It may use non-personalized ads (NPA), but NPA does not mean zero data processing: providers may still process IP address, device information, and ad interactions for delivery, frequency controls, aggregate measurement, security, and fraud prevention. You can revisit provider choices through “Google ad privacy options.”
4. Local consent record
To apply and demonstrate your latest choices, the Game stores the policy version, three category choices, decision and update times, and a limited change history (previous choice, next choice, source, and app version) in Capacitor Preferences. The record is capped at the latest 50 entries, contains no account ID, player name, or device identifier, and is not removed by resetting a game save.
This record currently stays on the device. Uninstalling the app will usually remove it. After reinstalling, we ask again and do not assume that you previously consented.
5. Third-party services
Depending on the features you use and your choices, the Game may interact with:
- Google Firebase for authentication, cloud data, Analytics, and Crashlytics.
- Sentry for optional error and performance diagnostics.
- Google AdMob and UMP for ad delivery, consent management, and ad measurement.
- RevenueCat, Apple App Store, or Google Play for purchase validation and entitlements.
Providers may process data in other countries under their policies, legal obligations, and retention periods. Apple or Google handles actual payment details; we do not receive full credit-card information.
6. Retention, security, and minimization
- Local data remains until you delete the relevant data in the App, clear App data, or uninstall. Synced cloud data may require a separate deletion request.
- Consent history is capped as described in section 4. Provider data is retained under provider policies and our configured retention periods.
- We use reasonable access restrictions, data minimization, event allowlists, and identifier exclusion, but no storage or transmission method can guarantee absolute security.
7. Your rights
Depending on your location, you may have rights to access, correct, delete, restrict or object to processing, obtain portable data, and withdraw consent. Contact us below. We may need to verify that a request relates to the relevant account, but will not request more information than necessary.
8. Children and teenagers
The Game is intended for users aged 12 and above. Where parental consent is required by local law, users below the applicable age should have a parent or guardian assist with optional data choices. Parents who believe a child’s data was handled improperly should contact us.
9. Policy updates
If purposes, data categories, or providers change materially, we update the date and policy version. When renewed consent is required, optional processing returns to off and a non-blocking notice asks again. Continued use of the Game alone does not automatically consent to optional processing.
10. Contact us
Developer: JJLin Dev
Email:
support@jjlindev.com
Website:
https://jjlindev.com